


We definitely need some kinda skip function for these Halos and Trials. we keep doing it daily and it's going to add up. Hard+ skip really did wonders for the daily routine.

We have to grind for grids, grind for events, grind Arca/Replicard and on top of all that we have to run this shit too. it's gotten a bit better now that you are guaranteed a NM proc if you didn't get it during your 9 previous tries but still man.
#Angel halo reddit full#
it's tedious, it's mindless, it's full of shit, it doesn't give me anything but a proc chance of NM Halo and some other shit. how many more fucking times do i have to run this meaningless drivel again and again? i have more fun OTK'ing EX+ than running this shit semi auto. Like a quest that'd drop gold books or something.ĭefinitely. That or if the quest itself didn't give xp, but dropped items that could be used to considerably sped up the leveling process. With so many limitations, I'd probably only use a quest like this to level up a *6 Eternal, if I ever get one.unless the XP given was so good that it'd still be faster than current slime/campaign quest even if you can only bring two underleveled characters in backline + an actual/decent frontline. Currently the only characters that'd need leveling but are already fully functional before their final level are Tweyen and Anre, and besides the fact that only a handful of people have/will have them for now, it's not a huge lot.Īlso a more difficult fight would also imply going with a one-ele team (to get the full effect of a developed grid), so you'd have to level up charas of different elements separately.
#Angel halo reddit upgrade#
The characters that need the most leveling in this game are charas with *5, and they might not perform well enough against more difficult enemies before getting their max level (like how Romeo gets his biggest upgrade at lvl 100). I feel like this one would be difficult to pull off though. Harder Shiny Slime Search that gives a crapton more EXP on average, for example. These quests haven't been changed in ages, so they haven't adapted while powercreep relentlessly marches onwards. This also applies to other quests in the Special tab. Since the existing options of regular AH/DH and leeching Akasha are still there, it won't affect players who cannot or do not want to deal with the harder AH/DH variant. So why not make new difficulty level of Angel Halo that actually requires some careful skill usage even if you have M2-level grids and decent teams, but make it drop 20-30 times more loot? And a second Dimensional Halo that drops a ton more shards and has a higher chance for relics, which is around 6-Dragon difficulty? The bar is too low before it reaches the "mindless automation" point. Right now, AH can be done with semi-auto using Nekomancer (AoE autoattacks). What I feel that the game needs is new difficulty levels of Angel Halo with commensurately higher rewards. I want to spend my day on Granblue actually participating in raids or at least farming replicard because it's new, but I cant because they keep mandating the playerbase run angel halo again for the 99999th time They keep stacking up the amount of daily stuff we're expected to do to progress but have very few QoL changes that actually make it more efficient or less time consuming to do them. This game could really benefit from some sort of allotted "skip tickets" system where while they arent infinite you could at least say queue up X amount of AP and auto complete a quest that many times along with any procs like DH it brings provided you've actually been able to clear it without taking any losses or in few turns just like Events have Nightmare Auto clear. So what am I proving by spending hours farming it? There's no lower level players being carried/hitting the fight for a chance of loot of their own like the easier raids you can host or join, it's solely busy work. I've cleared Angel Halo and Dimension Halo thousands of times, I can full auto and semi auto all phases of it. By auto complete I mean something in the vein of the Hard primal fights.
